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System designer
System designer













system designer

Maintain, test, iterate features from concept phase to final tuning.Design, adapt and scope features to the needs of production, the technical constraints of the project and the overall game goals.Coordinate the implementation and quality of features from inception through to shipping, across all disciplines to ensure success.Work closely with engineers and other disciplines to produce clear, concise and fun mechanics and rules.Promote collaboration amongst designers and directors, objectively breakdown design principles and provide feedback when appropriate.Lead and mentor a team of systems designers across multiple feature sets.

system designer

Both theory and hands on work will be required, including a drive for strong documentation and paper design. As a Lead System Designer, you will be responsible for leading the team to design, plan, prototype and build systems for core systems including meta progression, game flow, RPG mechanics, settings, quests, challenges, and more. Join us and help shape the future of the award-winning Tomb Raider franchise, Marvel’s Avengers, and the next Perfect Dark!īenefits for this full-time position include a competitive salary, 100% employer-paid medical, dental, and vision insurance options and plenty of days of paid time-off.Ĭrystal Dynamics is on the hunt for an experienced Lead System Designer (Core Systems). Our 30 years of game development experience, as well as our combined AAA games industry pedigree, has established us as one of best studios to work for today.

system designer

We pride ourselves on attracting and developing the best talent available to concept, create, and contribute to the most exciting projects in gaming. Crystal Dynamics, a part of the Square Enix family and the studio behind Marvel’s Avengers and the award-winning Tomb Raider game franchise, is constantly on the hunt for top-tier gaming talent worldwide.















System designer